![]() This would be very helpful in all maps! (Do not change it for attack speed! Only move speed!)įemale death knight model in classic mode looks like Arthas with makeup, completely broken and unfinished model. ![]() “Movement sounds” in options should be forced to on and then deleted from options.ĭisplay move speed in numbers such as “230” instead of the words “Very slow, Slow, Fast” etc. You can just manually click with your mouse in different locations to move your units as one gathered group, there is no need for any movement slowdown even for AI. The “Formation movement” button next to the minimap when you play a map should be forced on and then removed (so ranged are in back and melee in front) however delete the movement speed altering. “Enable Formation movement toggle” in gameplay options should be forced off and then deleted from options. ![]() in multiplayer it is necessary to have it. For custom maps it’s a bad experience to play without this set to on and with Blizzard also changing spells etc. “Enhanced Toolstips” in options should be forced to on and then removed from options. This would free up another space in command card for passive spell info and for custom maps where you have more spells with heroes. Players should click with mouse to move units, not automatically move around. ![]() This is a useless feature since Warcraft 2 and Starcraft 1. Reforged: Grom Hellscream VS Mannoroth - Warcraft 3 Reforged - YouTubeĭelete “Patrol” completely from command card. Original: Warcraft 3 Story ► Grom Hellscream VS Mannoroth Cinematic - Orc Campaign - YouTube Why did you ruin the most epic cinematic even when I play on classic mode?! Remove “Random hero” option when creating lobby and force it to off.Īdd back Thrall’s original roar audio when Grom dies in the epic cinematic. For “Versus games” share units should be disabled so you cannot share units at all, only if your teammate leaves you should be able to control his/her units.ĭelete “Save game” for multiplayer and custom games. Shockwave only kills if you directly click shockwave on a critter, but if you cast shockwave near the critter on the ground the critters don’t die eventhough the shockwave hits them.Īdd a “brutal difficulty mode” for all campaigns.ĭelete “Share units” option when creating a lobby and force it to the default setting for all “custom games” (so you chose who you want to share your units with after a map has started, rather than all your units are automatically shared with all your teammates at the start of a map). Better make it so you can buy maxiumum 1 of each item from all shops to also increase difficulty.ĭ) On Act 3 the human transport ships have 1800 hp but they should have 1500 hp to make it consistent with other maps.Į) Shockwave spell of Cairne Bloodhoof on critters is bugged. If you take all strength and agility tomes with Chen he becomes so overpowered which makes the game too easy with the 6x damage critical strike Drunken Brawler.Ĭ) Why is the cooldown on items in shops so long in Rexxar campaign? If I want to buy 2 tomes of strength or 2 masks of death I have to wait too long. We had this before Reforged! Now players barely join and you must wait 30 mins to get some games going and the general chat is rather empty.Ī) Bug introduced with Reforged: The centaur named Khan Gragtor for the optional quest on Act 2 has the name “P” when you select him.ī) Please replace Drunken Brawler passive with some other type of passive such as Evasion for the optional panda hero Chen Stromstout. Remove “Game speed” setting when creating lobby and force all games to be the fastest game speed.Īdd clans and profiles back as was promised: Warcraft III: Reforged Developer Update - Player Profiles - Warcraft III: Reforged - Blizzard NewsĪdd the missing Thrall demo campaign for classic mode in the prologue campaign (Riders on the Storm, The Fires Down Below and Countdown to Extinction). Remove “Handicap” setting in lobby and force all games to have 100% for all players. For custom maps and campaigns this should be an option which the map maker decides what setting is most suited. Remove “Reveal map” settings when creating lobby and force all melee games to have default.
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